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Click on the Free Transform tool and then drag the
registration point to the centre of the fish. Now you
can rotate the fish, so that it is setting off at a
different angle from the first fish. You can also scale
the instance to be larger or smaller.
Finally, you can change the colour. Click on the instance
and then alter the colour tint or brightness in the
properties panel.
Continue to add fish in the same way. Some can be
swimming from the other direction. Move the registration point first, as before,
and then flip the fish from the Modify menu > Transform.
Some fish can start from off
the stage, so that they are
moving on to the stage as
others are leaving it.
4. Extension
The shoal is effective, but it is obvious that they all share the same
movement pattern. Can you create a ‘swim2’ layer for all the instances
of a new movie clip, with a different swimming pattern?
Hint: You can duplicate the ‘swim’ movie clip and then alter that. Right
click on ‘swim’ in the library and choose duplicate. Re-name ‘swim
copy’ to ‘swim2’, then double-click to alter the movie clip.
Some waterweed would add to the scene and can be easily drawn
using the diagonal brush tool. Remember that you can use graphic
symbols and instances to make the file smaller.
Can you make the fish appear to swim in front of some of the weed and
behind other parts of it?
Hint: Use the position of your layers to achieve this.
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