
11
Click on frame 1 of your first initial layer, select the initial and delete it. This is
where we are going to draw the shape that will morph into the initial (which is
still on frame 40).
Use the Oval or rectangle tool, no stroke and any fill
colour you like. Drag out a shape into the space left
by the initial.
Now you are going to add shape tween. (Remember
that shape tween does not use symbols, unlike
motion tween).
Make sure to select the first frame and then go to the
Properties panel. Choose Shape from the Tween
selections. You will notice that an arrow has appeared
between that keyframe and the next. The frames also
turn green, indicating shape tween.
Play the shape tween by moving the playhead to frame 1 and pressing Enter.
4. Improving the shape tween
You can improve the morphing effect by adding ‘shape hints’. These tell Flash to
map certain points in the first shape to points in the second shape.
Click on the first frame again. Go to Modify
menu > Shape > Add Shape Hint (or use
Ctrl+Shift+H). A little yellow circle will appear,
with the letter ‘a’. If you continue to add shape
hints, they will be named b, c, d, etc. Place the
hints round your shape. Then click on the final
frame and move the green shape hints into
corresponding positions. Play the movie again
and adjust if necessary.
Note: If you highlight all the frames between 1 and 40, you can remove the
shape hints by going to Modify menu > Shape > Remove All Hints
5. Adding a motion guide to move the second initial along a path
For anything involving motion, you must have symbols. So select the second
initial on the top layer and convert it to a graphic symbol as before.
Now you are going to add a motion guide. Make sure
you are on the correct layer. Click on the motion
guide tool and you will see the Guide layer pop up
above the initial layer.
Kommentare zu diesen Handbüchern