
TUTORIALS POINT
Simply Easy Learning Page 80
effectStart
Dispatched when the effect starts playing.
effectStop
Dispatched when the effect has been stopped, which only occurs when the effect is interrupted by a call
to the stop() method.
Methods inherited
This class inherits methods from the following classes:
flash.events.EventDispatcher
Object
Basic Effects
Following are few important Basic Visual Effects:
Fade
The Fade effect animates the alpha property of a component.
WipeLeft
The WipeLeft class defines a wipe left effect.
WipeRight
The WipeRight class defines a wipe right effect.
Move3D
The Move3D class moves a target object in the x, y, and z dimensions.
Scale3D
The Scale3D class scales a target object in three dimensions around the transform center.
Rotate3D
The Rotate3D class rotate a target object in three dimensions around the x, y, or z axes.
Animate
This Animate effect animates an arbitrary set of properties between values. Specify the properties and
values to animate by setting the motionPaths property.
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