
TUTORIALS POINT
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className : String
[read-only] The name of the effect class, such as "Fade".
customFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter, used by the effect to determine the targets
on which to play the effect.
duration : Number
Duration of the effect in milliseconds.
effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control of a data effect.
filter : String
Specifies an algorithm for filtering targets for an effect.
hideFocusRing : Boolean
Determines whether the effect should hide the focus ring when starting the effect.
instanceClass : Class
An object of type Class that specifies the effect instance class class for this effect class.
isPlaying : Boolean
[read-only] A read-only flag which is true if any instances of the effect are currently playing, and false if
none are.
perElementOffset : Number
Additional delay, in milliseconds, for effect targets after the first target of the effect.
playheadTime : Number
Current time position of the effect.
relevantProperties : Array
An Array of property names to use when performing filtering.
relevantStyles : Array
An Array of style names to use when performing filtering.
repeatCount : int = 1
Number of times to repeat the effect.
repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect.
startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect.
suspendBackgroundProcessing : Boolean = false
If true, blocks all background processing while the effect is playing.
target : Object
The object to which this effect is applied.
targets : Array
An Array of objects that are targets for the effect.
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