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Inhaltsverzeichnis

Seite 1 - Flash Player 8

About Flash Asset Xtra for Flash Player 8

Seite 2

10 About Flash Asset Xtra for Flash Player 8New Flash Player 8 ActionScript classesThe following table lists classes and language elements new or chan

Seite 3 - Contents

Using Flash objects in ActionScript 11Unsupported Flash Player 8 featuresThe following Flash Player 8 features are not supported in the Flash Asset Xt

Seite 4 - 4Contents

12 About Flash Asset Xtra for Flash Player 8To use a class in Flash ActionScript, you can import the package and then instantiate the object, as follo

Seite 5

Updating Shockwave movies to use Flash Asset Xtra 13Updating Shockwave movies to use Flash Asset XtraIf you have a movie with a version 8 SWF file tha

Seite 6 - Asset Options Xtra

14 About Flash Asset Xtra for Flash Player 8Creating Flash Video content for Flash Asset XtraThe On2 VP6 codec provides superior video quality using t

Seite 7 - Typographical conventions

About ActionScript image effects 15The following example takes a Lingo image, converts it to an ActionScript BitmapData object, applies an ActionScrip

Seite 8 - New Flash Player 8 features

16 About Flash Asset Xtra for Flash Player 8ActionScript BitmapData objects can begin to consume a lot of memory while waiting for Flash memory garbag

Seite 9

Translating image data types between Lingo and ActionScript 17convert()Usage-- Lingo syntaxconvert(targetDataFormat, sourceDataRef)sprite(whichSprite)

Seite 10 - Class Package Description

18 About Flash Asset Xtra for Flash Player 8ParameterstargetDataFormat Required. A symbol value indicating the target data format for the conversion

Seite 11

Additional Lingo APIs 19-- "oak,ash,elm,beech"put flashtrees[0]-- "oak"// JavaScript syntaxtrees = list("oak", "ash

Seite 12

Trademarks1 Step RoboPDF, ActiveEdit, ActiveTest, Authorware, Blue Sky Software, Blue Sky, Breeze, Breezo, Captivate, Central, ColdFusion, Contribute,

Seite 13 - Flash Asset Xtra

20 About Flash Asset Xtra for Flash Player 8propDirectAccessUsagespriteObjRef.propDirectAccessDescriptionFlash sprite property; controls whether you c

Seite 14 - Asset Xtra

Additional Lingo APIs 21// JavaScript syntaxspriteObjRef.createVariable(varNameSymbol, varValue);DescriptionFlash sprite command; creates an ActionScr

Seite 15

22 About Flash Asset Xtra for Flash Player 8

Seite 16 - Lingo and ActionScript

3ContentsAbout Flash Asset Xtra for Flash Player 8 . . . . . . . . . . . . . . . . . . . . 5System requirements. . . . . . . . . . . . . . . . . . . .

Seite 18 - Parameters

5About Flash Asset Xtra for Flash Player 8Macromedia Xtra extensions are software components that add features to Macromedia Director. Flash Asset Xtr

Seite 19 - Additional Lingo APIs

6 About Flash Asset Xtra for Flash Player 8The following hardware and software are the minimum required to play Director movies: For Microsoft Window

Seite 20

What’s new in Flash Asset Xtra 7Guide to instructional mediaThe Flash Asset Xtra package includes this document, About Flash Asset Xtra for Flash Play

Seite 21

8 About Flash Asset Xtra for Flash Player 8For a complete list of what’s new in Flash Player 8, see the section What's New in Flash 8 ActionScrip

Seite 22

What’s new in Flash Asset Xtra 9Load new kinds of image files at runtime, such as progressive JPEG images and non-animated GIF and PNG files. If you l

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